Born in Paraguaçu Paulista, Brazil, Breno is a graphic designer that specialises in logo design and corporate identity, which kind of explains why he is so good with polygons.
He has a Bachelor’s Degree in Graphic Design, which he got by attending courses at Universidade Estadual Paulista Júlio de Mesquita Filho, and is currently based in Bauru, where he is Brand Identity Manager at Biten.me, a design studio, and Creative Director and Co-founder at Inkorpore, a tattoo parlour.
What he also does is maintain digital media and branding for Bar da Árvore, which is a family business that his grandfather started, and his father inherited.
Breno uses a reference image that he will manipulate on Adobe Photoshop in order to make the picture warmer/colder. Then he will import that image to Adobe Illustrator and trace over the image using the pen tool in order to divide it into triangles. Once the "mesh" is created he will then use the eyedropper tool to fill in the triangles with the appropriate colour beneath it.
I enjoy looking at and re creating his work because the low poly style is easy to pick up and quite therapeutic, creating a strong gaming vibe with the mesh based characters.
Breno uses a reference image that he will manipulate on Adobe Photoshop in order to make the picture warmer/colder. Then he will import that image to Adobe Illustrator and trace over the image using the pen tool in order to divide it into triangles. Once the "mesh" is created he will then use the eyedropper tool to fill in the triangles with the appropriate colour beneath it.
I enjoy looking at and re creating his work because the low poly style is easy to pick up and quite therapeutic, creating a strong gaming vibe with the mesh based characters.